Teaching & Learning

Kahoot

Kahoot! is game-based learning platform allowing you to engage your students through interactive quizzes.

Why use Kahoot

Reinforce the learning curve

Assess students' knowledge to reinforce their performance or to practice before the exam

RE-BOOT AND REWARD YOUR STUDENTS

Break the ice among new classmates, re-energize the room after a long lecture, or engage students by turning an activity into a short contest.

GETTING YOUR CLASSROOM INSIGHTS

Test personal knowledge and evaluate your students understanding of certain parts of the curriculum.

GATHER STUDENTS' OPINIONS IN A SURVEY

Think beyond the quiz and create a Kahoot! to survey opinions as a platform for classroom discussion.

MOTIVATE STUDENTS TO WORK IN TEAMS

Develop students communication and collaboration skills by playing Kahoot! in team mode.

HAVE STUDENTS CHALLENGE PAST RESULTS

In order to reinforce by repetition, use "Ghost Mode" to have students play against their own or someone else's past score.

JOIN GLOBAL CLASSROOMS ON THE PLATFORM

Use the Kahoot! platform to connect with classrooms in over 180 countries and play the game together in realtime using screenshare.

INTRODUCING NEW TOPICS

This is often referred to as a "Blind Kahoot!". Create a Kahoot! to kick-off a lesson, introduce new concepts or preview content.

How it works

A game of Kahoot! is typically initiated by educators as a way to gain rich insights about their classroom, through formative assessment or reviews.

You can learn how to set up your first Kahoot! in this video tutorial

Kahoot! can also be used in various ways in order to create a space for social learning in your classroom.

Maybe you want to try Kahoot! as a discussion starter?

Or maybe "Blind Kahoot!" is relevant to you, since you are about to introduce new topics for your students?

Learn more

Kahoot! help & support center

  • CBS recommends this tool because of its’ pedagogical possibilities, but do not hold a license for this tool.
  • Teaching and Learning will only advice on the pedagogicaluse of this tool. If you experience technical issue using the tool, we therefore recommend you to contact the supplier.
  • CBS do not have a processoir agreement (GDPR) with the supplier of this tool. However, as far as CBS T&L knows, there are no issues regarding the use of this tool in relation to GDPR, but we do not guarantee or hold responsibility if any rules are broken.

Support

For technical support, please visit Kahoot’s website:

www.kahoot.com

For pedagogical support, do not hesitate to contact Teaching & Learning:

tl@cbs.dk